om02screenparameters0050

The Performance screen lets you select a Performance for playing on the keyboard or modify the Performance settings to customize the Performance.

Operation
  • Press the [PERFORMANCE] button.
  • Tap the (Home) icon
(1)Performance Name

Shows the name of the selected Performance.
Tapping on the name calls up the context menu for Category Search, Edit, and Property.
You can check the status of the Performance with the following flags.

Favorite Flag ()

A star will be shown when you turn on the Favorite switch. The same star will be shown on the Performance Category Search screen.

Edit Flag ()

The blue flag will be shown when you change a parameter in the Performance. The Edit flag will be turned off when you save the settings with the [STORE] button.

(2)Performance Attribute

The Performance attributes will be shown.

Attribute Description
Performances using the AWM2 sound engine.
(in one color)Performances using the FM-X sound engine.
(in two colors)Performances using an FM-X Part containing the Smart Morph information
Performances using the AN-X sound engine
Performances featuring Motion Control
Performances that support Seamless Sound Switching

* Performances that combine multiple sound engine types are indicated with the “+” sign.

(3)Oscilloscope

Shows the waveform of the Main L&R output.

(4)Part Indicator

When the cursor is on the Performance Name or on Parts 1 to 8, the status for Parts 9 to 16 will be shown.
When the cursor is on Parts 9 to 16, the status for Parts 1 to 8 will be shown.
Nothing will be shown when Parts 9 to 16 are not used.

(5)View area for various parameters

Different parameters will be shown in this view area depending on the Display Mode.

(6)Part Name

Part Type and Category, or Part Name will be shown.
You will see the context menu for Category Search, Edit, Copy, and Property when you tap on the Part Name.
When a Part other than Part 1 is selected and the sound is already set for that Part, the context menu for Category Search, Edit, Copy, and Delete is shown.
Tap [+] to add a Part.

(7)Keyboard Control Switch

Keyboard Control is used for selecting Parts to play on the keyboard.
When Keyboard Control is set to On, Parts with Keyboard Control set to On can simultaneously be played, if the Part is set to Common or Keyboard Control for the Part is set to On.
When Keyboard Control is set to Off, you can play the Part on the keyboard only when that Part is selected. Settings: Off, On

(8)Part Mute

Switches Part Mute on or off. Settings: Off, On

(9)Part Solo

Switches Part Solo on or off. Settings: Off, On

(10)Part Volume

Sets the volume for the Part. Settings: 0–127

(11)Part Level Meter

Shows the audio output level for the Part.

(12)[+] (Add)

When you tap [+], the Part Category Search screen or the Performance Merge screen opens, allowing you to add a Part to the Performance.

When you change the Display Mode, different parameters will be shown in the view area of the Home screen.
You can select a different Display Mode by moving the corresponding display knob.

Range
Navigation

Opens the Navigation screen.

Fx Overview

Opens the Fx Overview screen.

Control View

Opens the Control View screen.

Favorite

Turns the Favorite switch on or off. Settings: Off, On

Note Limit

Sets the note range (the lowest and the highest notes) for the Part.
When the first note specified is higher than the second (for example, C5 to C4), the notes in the ranges C−2 to C4 and C5 to G8 will be played. Settings: C−2–G8

Velocity Limit

Sets the velocity range for the Part. Settings: 1–127

FX/Pan
Var Return

Sets the output level (Return Level) of the signals processed by the Variation Effect. Settings: 0–127

Rev Return

Sets the output level (Return Level) of the signals processed by the Reverb Effect. Settings: 0–127

Pan

Sets the Pan of the selected Performance. Settings: L63–C–R63

Volume

Sets the volume of the selected Performance. Settings: 0–127

Var (Part Variation Send)

Sets the level of the signals sent to the Part Variation Effect. Settings: 0–127

Rev (Part Reverb Send)

Sets the level of the signals sent to the Part Reverb Effect. Settings: 0–127

Dry (Part Dry Level)

Sets the dry level (or the level of the signals not processed by the System Effect) of the Part. Settings: 0–127

Pan (Part Pan)

Sets the Pan position (in the stereo field) for the Part. Settings: L63–C–R63

Arp/MS/Porta
Arp Select

Changes the Arpeggio selection. Settings: 1–8

MS Select

Changes the Motion Sequence selection. Settings: 1–8

Portamento Switch

Sets Portamento on or off for Parts having the Portamento Part Sw set to On.
This switch is linked to the [PORTAMENTO] button on the top panel. Settings: Off, On

Portamento Time

Sets the time length (or speed) for the pitch transition of Portamento.
This is specified as an offset value to the Part Portamento time. Settings: −64–+63

Arp On/Off (Arpeggio Part Switch)

Sets the Arpeggio on or off for the Part.
When both Arpeggio and Arpeggio Hold are set to On, this is shown as “Arp Hold On.” When the Arpeggio is set to on, you can switch Arp Hold On or Off by simultaneously holding down the [SHIFT] button and tapping the Arp On/Off button on the screen. Settings: Off, On

MS On/Off (Motion Sequencer Part Switch)

Sets Motion Sequencer for the Part on or off. Settings: Off, On

Prt On/Off (Portamento Part Switch)

Sets Portamento for the Part on or off. Settings: Off, On

Time (Portamento Part Time)

Sets the time length of the pitch transition for Portamento of the Part. Settings: 0–127

Mode/Transpose
MIDI I/O Ch.

Sets the MIDI channel for input and output of the Part Common and the Part having the Keyboard Control Switch set to ON. Settings: Ch1–Ch16

Octave Shift (Keyboard Octave Shift)

Shifts the pitch of the keys in octaves.
This is linked to the OCTAVE buttons on the top panel. Settings: −3–+3

Transpose (Keyboard Transpose)

Shifts the pitch of the keys in semitones. Settings: −11semi–+11semi

NOTE

For any notes outside the pitch range between C−2 and G8 (the range that can be played on this instrument), the resulting notes will sound one octave higher (or lower.)

Int/Ext (Part Mode)

Sets the Internal tone generator (Int) or the external sound module (Ext) for playing on the keyboard. Settings: Int, Ext

Ch (Tx/Rx Ch)

Sets the channel for transmitting and receiving MIDI messages for the Zone when Part Mode is set to Internal and the Keyboard Control Switch is set to Off. Settings: Ch1–Ch16, Off

Ch (Transmit Ch)

Sets the channel for transmitting and receiving MIDI messages for the Zone when Part Mode is set to External. Settings: Ch1–Ch16

Oct (Zone Octave)

Shifts the pitch of the zone in octaves. Settings: −3–+0 (standard)–+3 (in octaves)

Trans (Zone Transpose)

Shifts the pitch of the zone in semitones. Settings: −11–+0 (standard)–+11

Filter
Cutoff (Cutoff Frequency)

Changes the sound by setting the cutoff frequency of the filter.
When the Low Pass Filter is selected, you can make the sound brighter by setting larger values here, or darker by setting smaller values.
This is specified as an offset value to the filter cutoff frequency for the Part. Settings: −64–+63

Resonance

Adds characteristics to the sound by adjusting the signal level near the cutoff frequency.
This is specified as an offset value to the filter resonance for the Part.
Settings: −64–+63

FEG Depth

Sets the range of the cutoff frequency change by the FEG.
This is specified as an offset value to the Part FEG Depth.
Settings: −64–+63

Cut (Part Cutoff Frequency)

Changes the sound by setting the cutoff frequency of the filter. When the Low Pass Filter is selected, you can make a brighter sound by setting a larger value to this parameter, and a darker sound by setting a smaller value.
This is specified as an offset value to the filter cutoff frequency set on the Filter Type screen.
Settings: −64–+63

Res (Part Resonance)

Adds special tonal variation in the sound by adjusting the signal level near the cutoff frequency.
This is specified as an offset value to the filter resonance set on the Filter Type screen.
Settings: −64–+63

FEG (Part FEG Depth)

Sets the range of the cutoff frequency change controlled by the Filter EG setting in the Filter Type screen.
When it is set to 0, the settings in the Filter Type screen will be used as is. Settings: −64–+63

You can access more detailed information from the Home screen by using View Mode.
You can select a different View Mode by moving the corresponding display knob.
When the cursor is on the Performance Name, pressing the [PERFORMANCE] button also changes the view.

Element Sw/Level

Shown when the View Mode is set to Part Info and the current Part is a Normal Part (AWM2).

(1)Element Sw (Element Switch)
(2)Element Level
Element Sw (Element Switch)

Switches the Element On or Off. Settings: Off, On

Element Level

Sets the output level for the Element. Settings: 0–127

Drum Key

Shown when the View Mode is set to Part Info and the current Part is a Drum Part.

Drum Key Level

Sets the output level for the Drum Key. Settings: 0–127

Algorithm

Shown when the View Mode is set to Part Info and the current Part is a Normal Part (FM-X).

Algorithm (Algorithm Number)

Changes the Algorithm.
Tapping the Algorithm image calls up the Algorithm Search screen. Settings: Refer to the Data List.

Feedback (Feedback Level)

Sets the feedback level. Settings: 0–7

Virtual Analog

Shown when the View Mode is set to Part Info and the current Part is a Normal Part (AN-X).

(1)1–3 (Oscillator 1–3)
(2)N (Noise)
(3)Oscillator Level
(4)Noise Level
(5)Filter 1, 2
(6)Amplifier
Oscillator Level

Sets the output level for the Oscillator. Settings: 0–511

Noise Level

Sets the noise level. Settings: 0–511

1–3 (Oscillator 1–3)

Opens the OSC/Tune screen for Part Edit (AN-X).

N (Noise)

Opens the Noise screen for Part Edit (AN-X).

Filter 1, 2

Opens the Filter Type screen for Part Edit (AN-X).

Amplifier

Opens the Amp EG screen for Part Edit (AN-X).

Smart Morph

Shown when the View Mode is set to Smart Morph.
The map will not be shown when there is no Smart Morph information.

Motion Seq

Shown when the View Mode is set to Motion Seq.
Shows the lane set in the View Lane of the current Part.

Velocity—Note

Shown when the View Mode is set to Velocity—Note.
This is convenient for setting velocity splits when using multiple Parts.

Part—Note

Shown when the View Mode is set to Part—Note or Part Info and the current Part is Common.

On the Motion Control screen, you can set the Motion Control settings applied to the entire Performance.

In the Super Knob screen, you can set the values for controlling the Super Knob.
You can set a link between the Super knob and each of the assignable knobs.

Operation
  • [PERFORMANCE] → Motion ControlSuper Knob
(1)Super Knob Link
(2)Assignable Knob 1–8 Value
(3)Assignable Knob 1–8 Value Left
(4)Assignable Knob 1–8 Value Mid
(5)Assignable Knob 1–8 Value Right
MS Master (Motion Sequencer Master Switch)

Sets the Motion Sequencer for the entire Performance on or off.
This switch is linked to the [MSEQ ON/OFF] button on the top panel. Settings: Off, On

Super Knob MS (Super Knob Motion Sequencer Switch)

Sets the Motion Sequencer used for the Super Knob on or off. Settings: Off, On

LED Pattern

Sets the lighting pattern of the Super knob. Settings: Off, Type 1, Type 2-1, Type 2-2, Type 3-1, Type 3-2, Type 4-1, Type 4-2, Type 5-1, Type 5-2, Type 6, Type 7-1, Type 7-2, Type 8-1, Type 8-2, Type 9, Type 10, Type 11, Type 1B, Type 2-1B, Type 2-2B, Type 3-1B, Type 3-2B, Type 4-1B, Type 4-2B, Type 5-1B, Type 5-2B, Type 6B, Type 7-1B, Type 7-2B, Type 8-1B, Type 8-2B, Type 9B, Type 10B, Type 11B, Rotary 1, Rotary 2, Rotary 3, Rotary 4, Rotary 5, Rotary 6, Rotary 7, Rotary 8, Rotary 9, Rotary 10

Super Knob (Super Knob Value)

Sets the Super Knob value. Settings: 0–1023

Mid Position

Set the Mid value for the Super Knob. Settings: Off, 1–1022

Edit Super Knob

Opens the Common Edit Control Assign screen for setting the parameters controlled by the Super Knob.

Super Knob Link

Sets the corresponding knob to link to the Super Knob.
When these switches are set to Off, the operation of the Super Knob will not affect the parameter of the knob. Settings: Off, On

Assignable Knob 1–8 Value

Shows the current values for the Assignable knobs (Knobs 1 to 8). Settings: 0–1023

Assignable Knob 1–8 Value Left

Shows the value of the assignable knobs (Knobs 1–8) when the Super Knob Value is set to 0 (or the Super Knob is turned all the way to the left). Settings: 0–1023

Assignable Knob 1–8 Value Mid

Shows the value of the assignable knobs (Knobs 1–8) when the Super Knob Value is set to Mid Position.
This parameter is not available when the Mid Position is Off. Settings: 0–1023

Assignable Knob 1–8 Value Right

Shows the value of the assignable knobs (Knobs 1–8) when the Super Knob Value is set to 1023 (or the Super Knob is turned all the way to the right). Settings: 0–1023

NOTE

When you set Value Left to a smaller value and Value Right to a larger value, Knobs 1–8 will move in the same direction as the Super Knob.
When you set Value Right to a smaller value and Value Left to a larger value, Knobs 1–8 will move in the opposite direction to the Super Knob.

In the Knob Auto screen, you can set the Motion Sequencer for the Super Knob (Super Knob Motion Sequencer).
You can set the Motion Sequencer to automatically control the Super Knob value.
Only one Lane can be used by the Super Knob.

NOTE

Up to eight Lanes can be used at the same time for the entire Performance. However, the Lane set for the Super Knob is not included in the eight referred to here.

Operation
  • [PERFORMANCE] → Motion ControlKnob Auto
Motion Seq Master Sw (Motion Sequencer Master Switch)

Sets the Motion Sequencer for the entire Performance on or off.
This switch is linked to the [MSEQ ON/OFF] button on the top panel. Settings: Off, On

Super Knob MS Sw (Super Knob Motion Sequencer Switch)

Sets the Super Knob Motion Sequencer on or off. Settings: Off, On

MS FX (Super Knob Motion Sequencer FX Receive)

Sets Knobs to be affected by the operation of the Super Knob. Settings: Off, On

Trigger (Super Knob Motion Sequencer Trigger Receive)

Sets to receive the signals from the [MSEQ TRIGGER] button.
When set to On, the Motion Sequence will not be played back unless you press the [MSEQ TRIGGER] button. Settings: Off, On

Sequence Select (Motion Sequence Select)

Changes the Motion Sequence type selection. Settings: 1–8

SK MS Random (Super Knob Motion Sequencer Randomness)

Sets randomness of the changes in the Step value of the sequence. Settings: 0–127

Edit Sequence

Opens the Motion Sequence screen.

Sync/Speed tab
Sync (Super Knob Motion Sequencer Sync)

Selects the speed and the timing for the playback of the Super Knob Motion Sequence. Settings: Off, Tempo, Beat
Off: Plays back the Super Knob Motion Sequencer alone.
Tempo: Plays back at the Performance tempo.
Beat: Plays back in sync with the beat.

When Sync is set to Off
Speed (Super Knob Motion Sequencer Speed)

Sets the playback speed for the Motion Sequence.
This parameter is available when Super Knob Motion Sequencer Sync is set to Off. Settings: 0–127

Delay Time (Super Knob Motion Seq Lane Key On Delay Time Length)

Sets the delay time for starting playback of the Motion Sequence when Sync is set to Off. Settings: 0–127

Fade In Time (Super Knob Motion Seq Lane Fade In Time Length)

Sets the time to reach the maximum amplitude for the Motion Sequence when Sync is set to Off. Settings: 0–127

When Sync is set to something other than Off
Unit (Super Knob Motion Sequencer Unit Multiply)

Sets the percentage for stretching or compressing the Super Knob Motion Sequencer playback time.
This parameter is available when Super Knob Motion Sequencer Sync is set to something other than Off. Settings: 50%–6400%, Common
200%: The playback time is doubled, and the tempo is halved as a result.
100%: The playback time is kept unchanged.
50%: The playback time is halved, and the tempo is doubled as a result.
Common: The Unit Multiply value set in the Common Edit is applied.

Delay Steps (Super Knob Motion Seq Lane Key On Delay Step Length)

Sets the delay time for starting the playback of the Motion Sequence when Sync is set to something other than Off. Settings: 0–32

Fade In Steps (Super Knob Motion Seq Lane Fade In Step Length)

Sets the time to reach the maximum amplitude for the Motion Sequence when Sync is set to something other than Off. Settings: 0–32

Vel Limit (Super Knob Motion Sequencer Velocity Limit)

Sets the velocity range (lowest and highest values) for playing back the Motion Sequence. Settings: 1–127

Loop/Length tab
Key On Reset (Super Knob Motion Sequencer Key On Reset)

Resets the Motion Sequence playback when you press any key on the keyboard.
This parameter is not available when the Trigger is On. Settings: Off, Each-On, 1st-On
Each-On: Each time you play any note, playback starts from the beginning.
1st-On: When you play a note, the sequence will be reset at the first note, and playback starts from the beginning. When second or subsequent notes are played while the first note is held, the sequence is not reset until another first note is played.

Loop (Super Knob Motion Sequencer Loop)

Sets the Motion Sequence to loop playback (in repeats) or one-shot playback. Settings: Off, On

Loop Start (Super Knob Motion Sequencer Loop Start)

Specifies the starting point for loop playback of the Motion Sequence. Settings: 1–16 (should be below the Length setting)

Length (Super Knob Motion Sequence Length)

Sets the Motion Sequence length. Settings: 1–16 (should be above the Loop Start setting)

MS Grid (Super Knob Motion Sequence Grid)

Sets the length of a step in the Motion Sequence (as a note value). Settings: 60, 80, 120, 160, 240, 320, 480

The setting screen for the Super Knob Motion Sequencer.
You can create a sequence of up to 16 steps.

Loop Start (Super Knob Motion Sequencer Loop Start)

Specifies the starting point for the loop playback of the Motion Sequence. Settings: 1–16 (should be below the Length setting)

Length (Super Knob Motion Sequence Length)

Sets the Motion Sequence length. Settings: 1–16 (should be above the Loop Start setting)

MS Grid (Super Knob Motion Sequence Grid)

Sets the length of a step in the Motion Sequence (as a note value). Settings: 60, 80, 120, 160, 240, 320, 480

Sequence Select (Motion Sequence Select)

Changes the Motion Sequence type selection. Settings: 1–8

Polarity (Super Knob Motion Sequence Polarity)

Sets the polarity of the Motion Sequence. Settings: Unipolar, Bipolar
Unipolar: Only positive values are used for the parameter change.
Bipolar: Both positive and negative values are used for the parameter change.

Amplitude (Super Knob Motion Sequence Amplitude)

Sets the degree of changes in the Motion Sequence. Settings: 0–127

Smooth (Super Knob Motion Sequence Smoothness)

Sets the smoothness of the changes in the Motion Sequence over time. Settings: 0–127

Job

Shows various Jobs.

Super Knob Motion Sequence Step Value

Sets the value for each step in the Motion Sequence.
You can use Control sliders 1 to 8 to change the values for Steps 1 to 8 and Steps 9 to 16.
Settings: 0–127

Super Knob Motion Sequence Step Type

Sets the type and direction of each step in the Motion Sequence. Settings: A, B, Reverse A, Reverse B

Pulse A (Super Knob Motion Sequence Step Curve Type A)
Pulse B (Super Knob Motion Sequence Step Curve Type B)

Selects a parameter change curve for Pulse A and Pulse B.
Use the Super Knob Motion Sequence Step Type to select which of the curve types to use for each step.
The vertical axis represents the time while the horizontal axis represents the step value. Settings: (When a preset bank is selected) Standard, Sigmoid, Threshold, Bell, Dogleg, FM, AM, M, Discrete Saw, Smooth Saw, Triangle, Square, Trapezoid, Tilt Sine, Bounce, Resonance, Sequence, Hold, Harmonic, Steps
(When a user bank is selected) User 1–32
(When a library file is loaded) Curves used in Library 1–16

Prm 1 (Super Knob Motion Sequence Step Curve Parameter 1)
Prm 2 (Super Knob Motion Sequence Step Curve Parameter 2)

Adjusts the shape of the step curve in the Motion Sequence.
This setting may not be available depending on the curve type. Also, the range for the parameter value differs depending on the curve type.

Control (Super Knob Motion Sequence Step Curve Shape Control Switch)

Enables or disables the use of the knobs for controlling the step curve shape of the Motion Sequence.
Shown only when MS FX is set to On. This setting may not be available depending on the curve type. Settings: Off, On

Store Sequence

Saves (stores) the edited Motion Sequence.

Load Sequence

Loads the Motion Sequence.

Copy Sequence

Copies the Motion Sequence.

This is the setting screen for the User Curve.
You can create either an 8-point linear curve or an 8-step curve.

Curve No. (Curve Number)

Indicates the current curve number. Settings: 1–32

Curve Name

You can save the curve you are editing under a new name.
Tapping on the name calls up the onscreen keyboard, allowing you to enter a name.

Curve Type

Sets the Curve type. Settings: Linear, Step

Input

Sets the input level for the curve.
Input 1 is fixed to the value 0.
Input 8 is fixed to the value 1023 when the Curve Type is set to Linear. Settings: 0–1023

Output

Sets the output level for the curve. Settings: 0–1023

On the Mixing screen, you can change the mix by adjusting the volume of each Part and make effect settings.
The settings in the Mixing screen are saved (stored) in the Performance.

Operation
  • [PERFORMANCE] → Mixing
Part 1–16 (Part 1–16 Switch)
Audio (Audio Switch)

Changes the view. Settings: Part 1–16, Audio (Part 1–8, Audio part, Master)

When the Part 1–16 view is selected

Sets the mix for Parts 1 to 16.

(1)Part Category
(2)Keyboard Control
(3)Volume
(4)Part Level Meter
Part Category

The Main category of the selected Part is shown.
Tapping on the name calls up the context menu for Category Search, Edit, and Property.
When a Part other than Part 1 is selected and the sound is already set for that Part, the context menu for Category Search, Edit, Copy, and Delete appears.
Tap [+] to add a Part. Settings: Refer to the Data List.

Mute/Solo Switch
Kbd Ctrl Switch

Switches between Mute/Solo view and Keyboard Control view.

Mute (Part Mute)
Solo (Part Solo)

Switches Mute and Solo for the Part on or off. Settings: Off, On

Keyboard Control

Switches Keyboard Control on or off.
For Parts 9 to 16, the buttons will not be shown since Keyboard Control cannot be set to On for those Parts. Settings: Off, On

3-band (3-band EQ Switch)
2-band (2-band EQ Switch)

Switches between the 2-band EQ view and 3-band EQ view of Parts 1 to 16. Settings: 3-band, 2-band

EQ (Equalizer)

Shows the EQ setting either in 3-band or 2-band views.
Tapping on the area calls up the context menu of Part EQ.

Rev Send (Reverb Send)

Sets the level of the signals sent from Parts 1 to 16 to the Reverb Effect. Settings: 0–127

Var Send (Variation Send)

Sets the level of the signals sent from Parts 1 to 16 to the Variation Effect. Settings: 0–127

Dry Level

Sets the dry level (or the level of the signals not processed by the System Effect) of Parts 1 to 16. Settings: 0–127

Pan

Sets the Pan position (in the stereo field) for Parts 1 to 16. Settings: L63–C–R63

Volume

Sets the volume for Parts 1 to 16. Settings: 0–127

Part Level Meter

Shows the level for Parts 1 to 16.

When the Audio view is selected

Sets the mix for the Audio Part.

(1)Part Category
(2)Digi (Digital Part)
(3)Main (USB Main Part)
(4)Asgn (USB Assign Part)
(5)AD (A/D Part)
(6)Mst (Master)
(7)A/D Part EQ
(8)Master EQ
(9)Digital Part Volume
(10)Part Level Meter
(11)Digi (Digital Part Level Meter)
(12)USB Main Monitor Volume
(13)Main (Main L&R Level Meter)
(14)USB Assign Monitor Volume
(15)Asgn (Assign L&R Level Meter)
(16)A/D Part Volume
(17)AD (A/D Part Level Meter)
(18)Performance Volume
Part Category

The Main category of the selected Part is shown.
Tapping on the name calls up the context menu for Category Search, Edit, and Property.
When a Part other than Part 1 is selected and the sound is already set for that Part, the context menu for Category Search, Edit, Copy, and Delete appears.
Tap [+] to add a Part. Settings: Refer to the Data List.

Digi (Digital Part)
Main (USB Main Part)
Asgn (USB Assign Part)
AD (A/D Part)
Mst (Master)

Tapping on the name calls up the context menu for Edit.

Mute/Solo Switch
Kbd Ctrl Switch

Switches between the Mute/Solo view and Keyboard Control view.

Mute (Part Mute)
Solo (Part Solo)

Switches Mute and Solo for the Part on or off. Settings: Off, On

A/D Part EQ

Tapping on the area calls up the context menu of Part EQ.

Digital Part Reverb Send
A/D Part Reverb Send

Sets the level of the signals sent from the Digital Part or A/D Part to the Reverb Effect. Settings: 0–127

Digital Part Variation Send
A/D Part Variation Send

Sets the level of the signals sent from the Digital Part or A/D Part to the Variation Effect. Settings: 0–127

Digital Part Dry Level
A/D Part Dry Level

Sets the dry level (or the level of the signals without the System Effect) of the Digital Part or A/D Part. Settings: 0–127

Digital Part Pan
A/D Part Pan

Sets the Pan (location in the sound field) of the Digital Part or A/D Part. Settings: L63–C–R63

Digital Part Volume
A/D Part Volume
USB Main Monitor Volume
USB Assign Monitor Volume

Sets the volume for the Audio Part. Settings: 0–127

Master EQ

Shows the 5-band parametric EQ.
Tapping on the name calls up the context menu for Master EQ Edit.

Rev Return (Reverb Return)
Var Return (Variation Return)

Sets the output level (Return Level) of the signals processed by the Reverb or Variation Effect. Settings: 0–127

Rev Send (Reverb Send)

Sets the level of the signals sent to the Reverb Effect. Settings: 0–127

Var Send (Variation Send)

Sets the level of the signals sent to the Variation Effect. Settings: 0–127

Pan (Performance Pan)

Sets the Pan (location in the sound field) of the Performance.
This parameter value offsets the pan setting for each Part. Settings: L63–C–R63

Performance Volume

Sets the volume for the Performance. Settings: 0–127

Part Level Meter
Digi (Digital Part Level Meter)
Main (Main L&R Level Meter)
Asgn (Assign L&R Level Meter)
AD (A/D Part Level Meter)

Shows the level of Parts 1 to 8 and Audio Part.

On the Scene screen, you can register the settings for the Arpeggio type, Motion Sequence type, and Part parameters to each of the SCENE buttons.
On this screen, set the appropriate Memory (Memory Switch) On, and edit the desired parameter values so that you can save the settings to the Scene.

NOTE

The Scene function can be set from a screen other than Scene. You can change the assigned Scene parameters by moving the corresponding knobs and sliders and registering the settings by simultaneously holding down the [SHIFT] button and pressing the desired SCENE button.

Operation
  • [PERFORMANCE] → Scene
(1)Scene Select
Scene Select

Select a Scene tab to register the settings.
The Scene1 to Scene8 tabs are linked to the SCENE buttons on the top panel. Settings: 1–8

Memory (Memory Switch)

Selects each of the parameter values such as Arpeggio, Motion Sequencer, Super knob, Super knob link, Mixing, Keyboard Control, Amplitude EG, and Arp/MS FX to register to the Scene.
When these switches are set to Off, the parameter values will not be shown on the display even when the corresponding tabs are selected. Settings: Off, On

Part 1–16 / Common

Changes the view between Part 1–16 and Common.
The views are available in the Mixing 1, Mixing 2, Kbd Ctrl, AEG, Arp/MS FX1, and Arp/MS FX2 tabs.

Offset (Scene Mixing / AEG Value Mode Switch)

By setting Offset to Off, you can use smaller increments to set some of the Scene parameters.
Shown on the Mixing 1, Mixing 2, and AEG tabs. Settings: Off (Absolute), On (Offset)

When the Memory Switches for Arp and Motion Seq are set to On
Motion Seq Master (Motion Sequencer Master Switch)

Sets the Motion Sequencer on or off for the entire Performance. Settings: Off, On

Motion Seq Select (Motion Sequence Select)

Changes the Motion Sequence Selection. Settings: 1–8

Arp Master (Arpeggio Master Switch)

Sets the Arpeggio on or off for the entire Performance. Settings: Off, On

Arp Select (Arpeggio Select)

Changes the Arpeggio selection. Settings: 1–8

When the Memory Switches for Super Knob and Link are set to On
Super Knob (Super Knob Value)

Sets the Super Knob value. Settings: 0–1023

Super Knob Link

Sets the link between the Super Knob and Assignable Knobs 1–8.
When this switch is set to Off, operation of the Super knob will not affect the parameters of the Assignable knobs. Settings: Off, On

When the Memory Switches for Mixing 1 and Mixing 2 are set to On
Mixing 1

Part 1–16 view: Scene parameters for Parts 1–16 are shown.
Common view: Scene parameters for Parts 1–8 and Common are shown.
Common parameters are applied to the entire Performance.

Part 1–16 view
Rev Send (Reverb Send)

Sets the Reverb Send for each Part. Settings: 0–127

Var Send (Variation Send)

Sets the Variation Send for each Part. Settings: 0–127

Dry Level

Sets the Dry Level of each Part. Settings: 0–127

Pan

Sets the Pan for each Part. Settings: L63 –C–R63

Volume (Part Volume)

Sets the Volume for each Part. Settings: 0–127

Common view
Rev Return (Reverb Return)

Sets the Reverb Return. Settings: 0–127

Var Return (Variation Return)

Sets the Variation Return. Settings: 0–127

Pan (Performance Pan)

Sets the Pan for the Performance. Settings: L63 –C–R63

Mixing 2
Part 1–16 view
When Offset is set to On
Cutoff (Cutoff Frequency)

Sets the cutoff frequency for each Part. Settings: −64–+63

Res (Filter Resonance/Width)

Sets the filter resonance or filter width for each Part. Settings: −64–+63

FEG Depth

Sets the FEG depth for each Part. Settings: −64–+63

When Offset is set to Off

By setting Offset to Off, some Scene parameters can be finely-adjusted.

Cutoff

Settings: (FM-X, AN-X): 0–1023

Resonance

Settings: (FM-X): 0–127Settings: (AN-X): 0–255

FEG

Settings: (AN-X): −9600–+9600

NOTE

It is recommended to set Offset to On when you wish to use both Smart Morph and Scene.

Mute (Part Mute)

Switches Mute for the Part on or off. Settings: Off, On

Volume (Part Volume)

Sets the volume for the Part. Settings: 0–127

Common view
Cutoff (Cutoff Frequency)

Sets the offset value for the cutoff frequency of the Part. Settings: −64–+63

Res (Filter Resonance/Width)

Sets the offset value for the filter resonance or filter width of the Part. Settings: −64–+63

FEG Depth

This is specified as an offset value to the Part FEG Depth. Settings: −64–+63

When the Memory Switch for Kbd Ctrl is set to On
Kbd Ctrl (Part Keyboard Control Switch)

Switches Keyboard Control for the Part on or off.
When Keyboard Control for the Part is set to Off, no sound will be produced when you play the keyboard. Settings: Off (gray), On (green)

When the Memory Switch for AEG is set to On
Part 1–16 view
When Offset is set to On
Attack (AEG Attack Time)

Sets the AEG attack time for the Part. Settings: −64–+63

Decay (AEG Decay Time)

Sets the AEG decay time for the Part. Settings: −64–+63

Sustain (AEG Sustain Level)

Sets the AEG sustain level for the Part. Settings: −64–+63

Release (AEG Release Time)

Sets the AEG release time for the Part. Settings: −64–+63

When Offset is set to Off

By setting Offset to Off, some Scene parameters can be finely-adjusted.

Attack

Settings: (AN-X): 0–255

Decay

Settings: (AN-X): 0–255

Sustain

Settings: (AN-X): 0–511

Release

Settings: (AN-X): 0–255

Common view
Attack

Sets the offset value to Attack for the Part.Settings: −64–+63

Decay

Sets the offset value to Decay for the Part.Settings: −64–+63

Sustain

Sets the offset value to Sustain for the Part.Settings: −64–+63

Release

Sets the offset value to Release for the Part.Settings: −64–+63

When the Memory Switches for Arp/MS FX 1 and Arp/MS FX 2 are set to On
Arp/MS FX 1
Part 1–16 view
Swing

Sets the swing value of the Arpeggio or Motion Sequencer for each Part. Settings: −120–+120

Unit (Part Unit Multiply)

Sets the Unit Multiply value of the Arpeggio or Motion Sequencer for each Part. Settings: 50%–400%, Common
200%: The playback time is doubled, and the tempo is halved as a result.
100%: The playback time is kept unchanged.
50%: The playback time is halved, and the tempo is doubled as a result.
Common: The value set in the Unit Multiply common to all Parts is applied.

Gate Time (Arp Gate Time Rate)

Sets the Arpeggio gate time rate for each Part. Settings: 0%–200%

Velocity (Arp Velocity Rate)

Sets the Arpeggio velocity rate for each Part. Settings: 0%–200%

Common view
Swing

Sets the offset value to Swing for each Part. Settings: −120–+120

Unit (Common Unit Multiply)

Sets the Unit Multiply for all Parts. Settings: 50%–400%
200%: The playback time is doubled, and the tempo is halved as a result.
100%: The playback time is kept unchanged.
50%: The playback time is halved, and the tempo is doubled as a result.

Gate Time (Arp Gate Time Rate)

Sets the offset value to Arpeggio Gate Time Rate for each Part. Settings: −100–+100

Velocity (Arp Velocity Rate)

Sets the offset value to Arpeggio Velocity Rate for each Part. Settings: −100–+100

Arp/MS FX 2
Part 1–16 view
Amp (Motion Sequencer Amplitude)

Sets the Motion Sequencer Amplitude for each Part. Settings: −127–+127

Shape (Motion Sequencer Pulse Shape)

Sets the Motion Sequencer Pulse Shape for each Part. Settings: −100–+100

Smooth (Motion Sequencer Smoothness)

Sets the Motion Sequencer Smoothness for each Part. Settings: −127–+127

Random (Motion Sequencer Randomness)

Sets the Motion Sequencer Randomness for each Part. Settings: 0–127

Common view
Amp (Motion Sequencer Amplitude)

Sets the offset value to Motion Sequencer Amplitude for each Part. Settings: −127–+127

Shape (Motion Sequencer Pulse Shape)

Sets the offset value to Motion Sequencer Pulse Shape for each Part. Settings: −100–+100

Smooth (Motion Sequencer Smoothness)

Sets the offset value to Motion Sequencer Smoothness for each Part. Settings: −127–+127

Random (Motion Sequencer Randomness)

Sets the offset value to Motion Sequencer Randomness for each Part. Settings: −127–+127

On the Play/Rec screen, you can record Patterns and Songs to the Internal memory of this instrument, and Audio to a USB flash drive, and play back your recordings.

Playback and playback standby
Operation
  • [SONG/PATTERN] button → Pattern
  • [PERFORMANCE] → Play/RecPattern
  • [] (Play) button → Pattern
(1)Link Icon
Pattern Name

Shows the name of the selected Pattern.
By tapping on the name, you will see the context menu for Load, Rename, and New Pattern.
You can select a Pattern by using the [INC/YES] and [DEC/NO] buttons when the cursor is on the Pattern Name.

Link Icon

The link icon is shown if the Performance used for recording the Pattern and the selected Performance are the same. If not, the broken link icon will be shown.

Performance Name

Shows the name of the selected Performance.

NOTE

The blue flag will be shown when you change a parameter in the Performance.

Click Settings

The Tempo Settings screen appears.

Time Signature

Shows the meter for the Pattern.

Position

Sets the position for starting playback and recording, as well as the current position of the playback.
The number shown on the left is the measure, and the numbers shown on the right are the beats and clicks.

Tempo

Sets the tempo for Pattern playback. Settings: 5–300

Store Pattern & Perf Settings (Store Pattern and Performance Settings)

Saves the link between the edited Patterns and the Performance used.

NOTE

If you have edited the Performance parameters, you will also need to store the Performance.

Edit/Job

Opens the screen for Pattern edit and jobs.

Scene

Shows the name of the selected Scene.
This switch is linked to the SCENE buttons on the top panel.

Length

Sets the sequence length of the selected Scene. Settings: 1–256

Key On Start

Sets the Pattern to start recording or playback the moment you press a key on the keyboard. Settings: Off, On

Chain

Enables/disables chain playback. Settings: Off, On

Undo

Undo cancels the last recording action and deletes what has been just recorded.
This button is active when you change any settings to a sequence.

Redo

Redo restores the recording that has been canceled by Undo. This button is active only after Undo has been used.

Part 1–8
Part 9–16

Switches between Part views.

Recording standby
Operation
  • [SONG/PATTERN] button → Pattern → [] (Record) button
  • [PERFORMANCE] → Play/RecPattern → [] (Record) button
Time Signature

Sets the meter of the Scene. Settings: 1/16–16/16, 1/8–16/8, 1/4–8/4

Rec Quantize (Record Quantize)

Quantize is a function that corrects the recorded notes to be on the exact fraction of the beat (in note values). Settings: Off, 60 (thirty-second note), 80 (sixteenth note triplet), 120 (sixteenth note), 160 (eighth note triplet), 240 (eighth note), 320 (quarter note triplet), 480 (quarter note)

Loop

When Loop is set to On, Pattern recording continues in a loop. Settings: Off, On

NOTE

Pressing the [] (Record) button during Song recording sets the recorder to Rehearsal mode and makes the [] (Record) button flash. In Rehearsal mode, playback of the Pattern continues but recording is temporarily paused, making it useful for practicing. During Song recording, you can press the [] (Record) button to switch between the Recording mode and Rehearsal mode.

Recording
Operation
  • [SONG/PATTERN] button → Pattern → [] (Record) button → [] (Play) button
  • [PERFORMANCE] → Play/RecPattern → [] (Record) button → [] (Play) button
Hold [SHIFT] + key to erase
Erase

You can delete specific note events by holding down the [SHIFT] button and pressing the key corresponding to the note you wish to delete.
Alternately, you can tap on the Erase button on the screen to turn on the function, and then press the corresponding key on the keyboard to delete the note event.

Overdub recording

When you operate a controller during overdub recording, you can delete the existing events of that controller and record the operation as new events.

Operation
  • [PERFORMANCE] → Play/RecPattern → (with the Song already recorded) → [] (Record) button → Tap Record Type → Select Overdub from the menu → [] (Play) button
Record Type

Selects from Replace or Overdub recording. Settings: Replace, Overdub

By using the Pattern function, you can register a sequence for each Scene.

Common operations for all tabs on the Pattern Edit screen
Undo

Undo cancels the last recording action and deletes what has been just recorded.
This button becomes available when one or more Jobs have been used after a sequence has been recorded.

Redo

Redo restores the recording that has been canceled by Undo. This button becomes available after Undo is used.

Execute

Carries out the selected Job to the MIDI sequence.

Operation
  • [] (Play) button → Pattern → [EDIT/] → Overview
  • [PERFORMANCE] → Play/RecPatternEdit/JobOverview
Type

Tap this button to see the Main and Sub categories of the Part.
It also changes the list shown on the Play/Rec screen.

Name

Tap to see the Part Name.
It also changes the list shown on the Play/Rec screen.

Part Mute Icon
Part Solo Icon

Shows the status of mute and solo settings for the Part.

Scene

Shows the selected Scene number.

Save As .mid File

Opens the Save screen. You can save the sequence of the selected Scene as a MIDI file.

Load .mid File

Opens the Load screen for loading a MIDI file.
After you have selected a MIDI file, select a Pattern and Scene in the load location.

Length

Sets the sequence length of the selected Scene.

Position

Shows the current position of the Scene playback, and lets you specify the playback position. Settings: 001–256

Quantization is the process of adjusting the timing of note events by moving them closer to the nearest exact beat. You can use this feature, for example, to improve the timing of a Pattern you have recorded in real time.

Operation
  • [] (Play) button → Pattern → [EDIT/] → NoteQuantize
  • [PERFORMANCE] → Play/RecPatternEdit/JobNoteQuantize
Track

Specifies the track for the Quantize operation. Settings: All, 1–16

Scene

Specifies the Scene for the Quantize operation. Settings: 1–8

Start Measure

Specifies the starting measure position for the Quantize operation. Settings: 001–257

Start Beat

Specifies the starting beat position for the Quantize operation. Settings: Depends on the Time Signature setting.

Start Clock

Specifies the starting clock position for the Quantize operation. Settings: Depends on the Time Signature setting.

End Measure

Specifies the ending measure position for the Quantize operation. Settings: 001–257

End Beat

Specifies the ending beat position for the Quantize operation. Settings: Depends on the Time Signature setting.

End Clock

Specifies the ending clock position for the Quantize operation. Settings: Depends on the Time Signature setting.

Quantize

Sets the quantization resolution (or a note to be used as a base for the quantization). Settings: Thirty-second note, sixteenth note triplet, sixteenth note, eighth note triplet, eighth note, quarter note triplet, quarter note, sixteenth note + sixteenth note triplet, eighth note + eighth note triplet

Strength

Sets the “magnetic strength” of the quantization.
When this parameter is set to 100%, all notes will move to the position specified in Quantize.
A setting of 0% results in no quantization. Settings: 0%–100%

Swing Rate

Changes the timing of the even-numbered beats (backbeats) counted from the value specified in Quantize to add a swing feel to the rhythms. Settings: Depends on the Quantize (quantization resolution) setting.
When Quantize is set to quarter note, eighth note, sixteenth note, or thirty-second note: 0 to half the grid
When Quantize is set to quarter note triplet, eighth note triplet, or sixteenth note triplet: 1 to half the grid
When Quantize is set to eighth note + eighth note triplet, or sixteenth note + sixteenth note triplet: 0 to half the triplet grid

Gate Time

Changes the gate time (or the actual time for the note to be played) of the even-numbered beats (backbeats) counted from the value specified in Quantize to add a swing feel to the rhythms. Settings: 0%–200%

Changes the Velocity value, letting you change the volume of the notes in the specified range.

NOTE

Velocity is calculated by the formula as shown below.
Adjusted Velocity = (original Velocity × Rate) + Offset
If the result is 0 or less, the value is set to 1. If the result is higher than 128, the value is set to 127.

Operation
  • [] (Play) button → Pattern → [EDIT/] → NoteVelocity
  • [PERFORMANCE] → Play/RecPatternEdit/JobNoteVelocity
Set All

Sets the velocity of all notes in the selected section.
When set to Off, Set All will not work.
When set to other than Off, Rate and Offset will be disabled. Settings: Off, 001–127

Rate

Sets the percentage for changing the velocity.
When set to 99% or lower, the velocity will be slower. When set to 101% or higher, the velocity will be faster.
At 100% the velocity will be kept unchanged.
This parameter cannot be changed when Set All is set to a value other than Off. Settings: 0%–200%

Offset

Sets the value to add to or subtract from the original Velocity value.
When set to −1 or smaller, the velocity will be slower. When set to +1 or larger, the velocity will be faster.
When set to 0, the velocity will be kept unchanged.
This parameter cannot be changed when Set All is set to a value other than Off. Settings: −127–+127

Specifies the time for playing notes in the specified section (Gate Time).

NOTE

Gate Time is calculated by the formula as shown below.
Adjusted Gate Time = (Original Gate Time × Rate) + Offset
If the result is 0 or less, the value is set to 1.

Operation
  • [] (Play) button → Pattern → [EDIT/] → NoteGate Time
  • [PERFORMANCE] → Play/RecPatternEdit/JobNoteGate Time

The screen here is the same as the one opened from NoteVelocity on the Pattern Edit, except that the available Set All settings are different.

Set All

Settings: Off, 001–9999

This Job lets you create a crescendo or decrescendo over a specified range of notes. (Crescendo is a gradual increase in volume, and decrescendo is a gradual decrease.)

Operation
  • [] (Play) button → Pattern → [EDIT/] → NoteCresc.
  • [PERFORMANCE] → Play/RecPatternEdit/JobNoteCresc.
Velocity Range

Sets the intensity of the crescendo or decrescendo. The velocity values of the notes in the specified range are gradually increased or decreased starting at the first note in the range. The velocity of the last note in the range becomes the original velocity of the note plus the Velocity Range value. If the resultant velocity is outside the 1–127 range, it is set to 1 or 127 accordingly. The setting of +1 or higher produces a crescendo, and the setting of −1 or lower produces a decrescendo. A setting of 0 produces no change. Settings: −127–+127

This Job lets you change the key or pitch of the notes in the specified range.

NOTE

When the Transpose job is carried out, any notes outside the allowed range of C−2–G8 will be automatically changed to fit within the range.

Operation
  • [] (Play) button → Pattern → [EDIT/] → NoteTranspose
  • [PERFORMANCE] → Play/RecPatternEdit/JobNoteTranspose

For the most part, the screen here is the same as the one opened from NoteQuantize on the Pattern Edit.

Note

Specifies the range of keys (notes) for transposing.
Tap to open the context menu and then set Keyboard On to use the keys on the keyboard to set the range.
Settings: C−2–G8

Transpose

Sets the range of notes to shift in semitones.
A setting of +12 transposes up one octave, while a setting of −12 transposes down an octave.
The value 0 produces no change. Settings: −127–+127

This Job creates a series of repeated notes (like a drum roll) over the specified range.

Operation
  • [] (Play) button → Pattern → [EDIT/] → NoteRoll
  • [PERFORMANCE] → Play/RecPatternEdit/JobNoteRoll

For the most part, the screen here is the same as the one opened from NoteQuantize on the Pattern Edit, except that the available Track settings are different.

Track

Settings: 1–16

Start Step

Sets the size of the step (i.e., the number of clocks) between each note in the roll.
By setting a smaller value, you can play faster rolls.
The clock specified here is for the beginning of the range. Settings: 015–999

End Step

Sets the size of the step (i.e., the number of clocks) between each note in the roll.
By setting a smaller value, you can play faster rolls.
The clock specified here is for the end of the range. Settings: 015–999

Note

Sets the note for rolls.
Tap to open the context menu and then set the Keyboard On, so that you can use the key on the keyboard. Settings: C−2–G8

Start Velocity

Sets the velocity for the strength of rolls.
The velocity specified here is for the beginning of the range. Settings: 001–127

End Velocity

Sets the velocity for the strength of rolls.
The velocity specified here is for the end of the range. Settings: 001–127

NOTE

By setting both Start Velocity and End Velocity, you can create crescendo or decrescendo for the rolls.

This Job copies data from a specified source track to the specified destination track or exchanges data between two specified tracks.

Operation
  • [] (Play) button → Pattern → [EDIT/] → TrackCopy/Exchange
  • [PERFORMANCE] → Play/RecPatternEdit/JobTrackCopy/Exchange
Copy

Copies data from the specified track to another track.

NOTICE

When Copy Track is carried out, the existing data on the destination track will be overwritten and lost.

Exchange

Exchanges data between two tracks.

Pattern Name *1 Source

Specifies the Pattern to copy from.

Track *1 Source

Specifies the track to copy from. Settings: All, 1–16

Scene *1 Source

Specifies the Scene to copy from. Settings: All, 1–8

Pattern Name *2 Destination

Specifies the Pattern to copy to.

Track *2 Destination

Specifies the track to copy to.
This parameter is not available when Source is set to All. Settings: 1–16

Scene *2 Destination

Specifies the Scene to copy to.
This parameter is not available when Source is set to All. Settings: 1–8

Copy Track

Carries out the Copy operation.

NOTE

When Copy Track is carried out with the track and Scene set to All, the Chain data will also be copied.

Exchange Track

Carries out the Exchange operation.

NOTE

When Exchange Track is carried out with the track and Scene set to All, the Chain data will also be exchanged.

Mixes (merges) the data from the specified track A and track B and places the result in track B.

Operation
  • [] (Play) button → Pattern → [EDIT/] → TrackMix
  • [PERFORMANCE] → Play/RecPatternEdit/JobTrackMix
Pattern Name *1 Source A

Specifies the first Pattern to mix.

Track *1 Source A

Specifies the track for the Mix operation. Settings: 1–16

Scene *1 Source A

Specifies the Scene for the Mix operation. Settings: All, 1–8

Pattern Name *2 Source B

Specifies the first Pattern to mix.

Track *2 Source B

Specifies the track for the Mix operation. Settings: 1–16

Scene *2 Source B

Specifies the Scene for the Mix operation.
This parameter is not available when Source A is set to All. Settings: 1–8

Pattern Name *3 Destination B

Shows the name of the Pattern to mix to.

Track *3 Destination B

Shows the track number for the Mix operation.

Scene *3 Destination B

Shows the Scene number for the Mix operation.
This parameter is not available when Source A is set to All.

Mix Track

Carries out the Mix operation.

Adds the data in the specified track to the end of another track.

Operation
  • [] (Play) button → Pattern → [EDIT/] → TrackAppend
  • [PERFORMANCE] → Play/RecPatternEdit/JobTrackAppend
Pattern Name *1 Source

Specifies the Pattern to add from.

Track *1 Source

Specifies the track for the Append operation. Settings: All, 1–16

Scene *1 Source

Specifies the Scene for the Append operation. Settings: 1–8

Pattern Name *2 Destination

Specifies the Pattern to add to.

Track *2 Destination

Specifies the track for the Append operation.
This parameter is not available when Source is set to All. Settings: 1–16

Scene *2 Destination

Specifies the Scene for the Append operation. Settings: 1–8

Append Track

Carries out the Append operation.

Splits the data of the specified track at the specified measure and moves the second half to another specified track.

Operation
  • [] (Play) button → Pattern → [EDIT/] → TrackSplit
  • [PERFORMANCE] → Play/RecPatternEdit/JobTrackSplit
Pattern Name *1 Source

Specifies the Pattern to split.

Track *1 Source

Specifies the track for the Split operation. Settings: All, 1–16

Scene *1 Source

Specifies the Scene for the Split operation. Settings: 1–8

Measure *1 Source

Specifies the measure at which the data is to be split. Settings: 2–256

Pattern Name

Shows the Pattern to split into.

Track

Shows the track for the Split operation.

Scene

Shows the Scene for the Split operation.

Pattern Name *2 Destination

Specifies the Pattern to which the split data is to be sent.

Track *2 Destination

Specifies the track for the Split operation.
This parameter is not available when Source is set to All. Settings: 1–16

Scene *2 Destination

Specifies the Scene for the Split operation. Settings: 1–8

Spilt Track

Carries out the Split operation.

Deletes data of the specified track.

Operation
  • [] (Play) button → Pattern → [EDIT/] → TrackClear
  • [PERFORMANCE] → Play/RecPatternEdit/JobTrackClear
Pattern Name

Specifies the pattern to delete.

Track

Specifies the track for the Clear operation. Settings: All, 1–16

Scene

Specifies the Scene for the Clear operation. Settings: 1–8

Clear Track

Carries out the Clear operation.

NOTE

When Clear Track is carried out with the track and Scene set to All, the Chain data will also be deleted.

Takes the recorded drums from the specified track and assigns each Instrument (individual percussion instrument in the drum set) to Tracks 9 to 16.

NOTE

When there is existing data on Tracks 9 to 16 and Parts 9 to 16, carrying out the Divide Drum Track operation will overwrite the existing data. Undo and Redo cannot be used with this operation.

Operation
  • [] (Play) button → Pattern → [EDIT/] → TrackDivide Drum Tr
  • [PERFORMANCE] → Play/RecPatternEdit/JobTrackDivide Drum Tr
Pattern Name

Specifies the Pattern for the Divide operation.

Track

Specifies the track for the Divide operation. Settings: 1–16

Divide Drum Track

Carries out the Divide operation.

Copies a specific section of the Song to the specified track.

NOTICE

The existing data at the copy destination will be overwritten and lost.

Operation
  • [] (Play) button → Pattern → [EDIT/] → Song/EventGet Phrase
  • [PERFORMANCE] → Play/RecPatternEdit/JobSong/EventGet Phrase
Song Name

Specifies the Song to copy from.

Track *1 Source

Specifies the track for the Get Phrase operation. Settings: All, 1–16

Start Measure

Specifies the starting measure position for the Get Phrase operation. Settings: 001–998

End Measure

Specifies the ending measure position for the Get Phrase operation. Settings: 002–999

Pattern Name

Specifies the Pattern to copy to.

Track *2 Destination

Specifies the track to copy to.
This parameter is not available when Source is set to All. Settings: 1–16

Scene

Specifies the Scene to copy to. Settings: 1–8

Get Phrase from Song

Carries out the Get Phrase operation.

Copies specified measures of the Pattern track to the specified Song track.

NOTE

The copied data will be merged into the existing data on the destination track.

Operation
  • [] (Play) button → Pattern → [EDIT/] → Song/EventPut Phrase
  • [PERFORMANCE] → Play/RecPatternEdit/JobSong/EventPut Phrase
Pattern Name

Specifies the Pattern to copy from.

Track *1 Source

Specifies the track for the Put Phrase operation. Settings: 1–16

Scene

Specifies the Scene for the Put Phrase operation. Settings: 1–8

Song Name

Specifies the Song to copy to.

Track *2 Destination

Specifies the track for the Put Phrase operation. Settings: 1–16

Measure

Specifies the measure to copy to. Settings: 001–999

Put Phrase to Song

Carries out the Put Phrase operation.

Erases the event.

Operation
  • [] (Play) button → Pattern → [EDIT/] → Song/EventErase Event
  • [PERFORMANCE] → Play/RecPatternEdit/JobSong/EventErase Event

For the most part, the screen here is the same as the one opened from NoteQuantize in Pattern Edit.

Auto Select

Switches the Auto Select setting of the Event Type.
When this is set to On, you can simply move the controller whose data you wish to erase, and the corresponding controller’s event will automatically be set for Event Type. Settings: Off, On

Event Type

Specifies the type of event you wish to erase. Settings: Note, Poly, CC, NRPN, RPN, PC, AfterTouch, PitchBend, SysEx, All

CC Number

Shown when the Event Type is set to CC. Specify the Control Change number of the event to erase. Settings: All, 1–127

Erase Event

Carries out the Erase Event operation.

Registers the data in the specified measures of the Scene as a User Arpeggio.

NOTICE

The existing data at the Destination will be overwritten and lost.

Operation
  • [] (Play) button → Pattern → [EDIT/] → Song/EventUser Arp
  • [PERFORMANCE] → Play/RecPatternEdit/JobSong/EventUser Arp
Scene

Specifies the Scene for the User Arpeggio operation. Settings: 1–8

Start Measure

Specifies the starting measure position for the User Arpeggio operation. Settings: 1–256

End Measure

Specifies the ending measure position for the User Arpeggio operation. Settings: 2–257

Arp (Arp Number)

Sets the Arpeggio Number of the User Arpeggio to convert to.
Initially, the lowest unused number will be set.
When you specify a number that is already used, the existing Arpeggio at the Destination will be lost. Settings: 1–256

Category (Arpeggio Category)
Sub Category (Arpeggio Sub Category)

Sets the Main and Sub categories of the converted Arpeggio. Settings: Refer to the Data List.

Name (Arpeggio Name)

Enter the Arpeggio Type Name. Up to 20 characters using alphanumeric characters can be used.

Track

Sets the track number to convert from for each Arpeggio track. Settings: 1–16

Convert Type

Selects how the MIDI sequence recorded in the Track is to be converted to an Arpeggio.
You can use a different Convert Type for each Arpeggio track. Settings: Normal, Fixed, Org Notes
Normal: Only the MIDI sequence using the notes played on the keyboard (at the octave used) is played.
Fixed: The same MIDI sequence is played back no matter how you play the keyboard.
Org Notes: Basically the same as Fixed, but the MIDI sequence changes according to the chords you play on the keyboard.

Org Notes Root

Sets the root note when the Convert Type of any track is set to Org Notes.
This parameter is not available when there is no track set to Org Notes. Settings: C−2–G8

Store As User Arp (Store As User Arpeggio)

Converts the Pattern to a User Arpeggio using the settings on the screen.
This button is not available when all tracks are set to Off because conversion is not possible.

Applies effects to the MIDI sequence during Pattern playback. Sets the range and level of the effect for each parameter of the specified track.

Operation
  • [] (Play) button → Pattern → [EDIT/] → Play FX
  • [PERFORMANCE] → Play/RecPatternEdit/JobPlay FX
Track

Specifies the track to be normalized. Settings: All, 1–16

Scene

Specifies the Scene to be normalized. Settings: All, 1–8

Normalize Play FX

Fixes the effect specified in Play FX to the MIDI data.

Length

Sets the sequence length of the selected Scene.

Position

Shows the current position for the Scene playback, and lets you specify the playback position. Settings: 001–256

Play FX1

Controls Qntz Value, Qntz Str, Swing Vel, Swing Gate, and Swing Rate.

Qntz Value (Quantize Value)

Sets the quantization resolution (or a note to be used as a base for the quantization). Settings: Off, 60 (thirty-second note), 80 (sixteenth note triplet), 120 (sixteenth note), 160 (eighth note triplet), 240 (eighth note), 320 (quarter note triplet), 480 (quarter note)

Qntz Str (Quantize Strength)

Sets the “magnetic strength” of the quantization.
When this parameter is set to 100%, all notes will move to the position specified in the Qntz Value (Quantize Value).
A setting of 0% results in no quantization. Settings: 0%–100%

Swing Vel (Swing Velocity Rate)

Changes the velocity of the even-numbered beats (backbeats) counted from the value specified in Qntz Value (Quantize Value) to add a swing feel to the rhythms. This parameter is not available when the quantize resolution is set to Off. Settings: 0%–200%

Swing Gate (Swing Gate Time Rate)

Changes the gate time (or the actual time for the note to be played) of the even-numbered beats (backbeats) counted from the value specified in Qntz Value (Quantize Value) to add a swing feel to the rhythms. This parameter is not available when the quantize resolution is set to Off. Settings: 0%–200%

Swing Rate (Swing Offset)

Changes the timing of the even-numbered beats (backbeats) counted from the value specified in Qntz Value (Quantize Value) to add a swing feel to the rhythms. This parameter is not available when the quantize resolution is set to Off. Settings: 0–Half of quantize resolution

Play FX2

Controls Note Shift, Clock Shift, Gate Time, Velocity Rate, and Velocity Offset.

Note Shift

Adjusts the pitch in semitones. Settings: −99–+99

Clock Shift

Shifts the timing of the notes back or forward in clock increments. Settings: −120–+120

Gate Time

Changes the gate time (the actual time for the sound of the note to be generated) of the note events. Settings: 0%–200%

Velocity Rate

Changes the velocity by the specified percentage. Settings: 0%–200%

Velocity Offset

Increases or decreases velocity by the specified value. Settings: −99–+99

This Job chains Scenes for playback.

Operation
  • [] (Play) button → Pattern → [EDIT/] → Chain
  • [PERFORMANCE] → Play/RecPatternEdit/JobChain
Chain

Enables chain playback. Settings: Off, On

Measure

Specifies the starting measure position for Scene playback. Settings: 001–999

Scene

Sets the Scene to play back at the specified measure. Settings: 1–8, End

Page

When there are more than eight rows for the list of Measure and Scene, the up or down arrow will be shown.

Convert to Song

Saves the chain as a Song.

Length

Shows the length of the entire sequence.

Position

Shows the current position of chain playback, and lets you specify the playback position. Settings: 001–999

In the Song screen, you can record your keyboard performance in MIDI Song, and play back the Song.
The data of both the keyboard performance and the operation of controllers and knobs is recorded to the MIDI track.
You can also select Arpeggio playback to be recorded to the Song.

Playback and playback standby
Operation
  • [SONG/PATTERN] button → Song
  • [PERFORMANCE] → Play/RecSong
  • [] (Play) button → Song
(1)Link Icon
(2)Song Length
(3)Track Play Switch
Song Name

Shows the name of the selected Song.
Tapping on the name calls up the context menu for Load, Rename, New Song, and User Arp.

You can select a Song by using the [INC/YES] and [DEC/NO] buttons when the cursor is on the Song Name.

Performance Name

Shows the name of the selected Performance.

NOTE

The blue flag will be shown when you change a parameter in the Performance.

Link Icon

The link icon is shown if the Performance used for recording the Song and the selected Performance are the same. If not, a broken link icon will be shown.

Click Settings

This calls up the Tempo Settings screen.

Time Signature

Shows the meter for the Pattern.

Position

Sets the position for starting playback and recording, as well as the current playback position.
The number shown on the left is the measure, and the numbers shown on the right are the beats and ticks.

Tempo

Sets the tempo for Song playback. Settings: 5–300

Loop

Sets Loop playback on or off.
When set to On, the playback of a section between the Loop Start and Loop End points will be repeated. Settings: Off, On

Loop Start / End

Sets the section for Loop playback. The number shown on the left is the measure, and the number shown on the right is the beat. This parameter is not available when Loop is set to Off.

Store Song & Perf Settings (Store Song and Performance Settings)

Saves the link between the edited Songs and the Performance used.

NOTE

If you have edited the Performance parameters, you will also need to store the Performance.

Save As .mid File

Pressing this button calls up the Save screen, allowing you to save the Song as a file.
Save As .mid File is not available in the following situations.

  • For a new recording (when there is no Song)
  • During playback
  • When recording standby is enabled
  • During recording
Song Length

Shows the length of the entire sequence.

Track Play Switch

Turns playback of each track on or off. Settings: Off, On

Recording and recording standby
Operation
  • [SONG/PATTERN] button → Song → [] (Record) button
  • [PERFORMANCE] → Play/RecSong → [] (Record) button

New recording

When something has already been recorded

Time Signature

Shows the meter for the Song. Settings: 1/16–16/16, 1/8–16/8, 1/4–8/4

Rec Quantize

Quantize is a function that corrects the recorded notes to be on the exact fraction of the beat (in note values). Settings: Off, 60 (thirty-second note), 80 (sixteenth note triplet), 120 (sixteenth note), 160 (eighth note triplet), 240 (eighth note), 320 (quarter note triplet), 480 (quarter note)

Record Type

Selects a record type for the tracks already recorded. This parameter is not available for a new recording. Settings: Replace, Overdub, Punch
Replace: Overwrite and record in real-time. The existing data will be lost.
Overdub: Overdub and record in real-time. The existing data will not be lost.
Punch: Re-record a section and record in real-time. This overwrites the existing data of a specified section.

Punch In

Sets the Punch in point (specific measure and beat at which to start re-recording).
This parameter is available only when Record Type is set to Punch.

Punch Out

Sets the Punch out point (specific measure and beat at which to end re-recording).
This parameter is available only when Record Type is set to Punch.

Arp Rec

When Arp Rec is On, the results of Arpeggio playback are recorded. When set to Off, only the keyboard performance is recorded.
This parameter can be set for recording a new Song. The setting cannot be changed after the recording.
To add something to the Song recorded with Arp Rec set to Off, only Replace can be used for Record Type. Settings: Off, On

NOTE

With the Song with Arp Rec set to Off, you can select a different Arpeggio for playback by changing the Arpeggio selection in the Performance.

Undo

Undo cancels the last recording action and deletes what has been just recorded.
This button is active when you change any settings to a sequence.

Redo

Redo restores the recording that has been canceled by Undo. This button is only active after Undo has been used.

Converts the selected Song to a User Arpeggio.
Up to 16 different notes can be converted. (All notes with the same Note Number are counted as one.)
Make sure to use only up to 16 notes for a Song if you wish to convert it to a User Arpeggio, especially when you use multiple tracks.

Operation
  • Open the screen from the [PERFORMANCE] → Play/RecSong → Tap on the Song Name to open the context menu → User Arp
Arp (Arpeggio Number)

Sets the Arpeggio Number of the User Arpeggio for conversion.
Initially, the next unused number will be set.
Keep in mind that if you change this to a number already being used, the Arpeggio will be overwritten, meaning that you will lose the existing User Arpeggio for that number. Settings: 1–256

Category (Arpeggio Category)
Sub Category (Arpeggio Sub Category)

Sets the Main and Sub categories of the converted Arpeggio. Settings: Refer to the Data List.

Name (Arpeggio Name)

Sets the Arpeggio Name. You can use up to 20 alphanumeric characters.

Song Track

Sets the track number of the Song to convert from for each Arpeggio track. Settings: 1–16

Convert Type

Selects how to convert the MIDI sequence recorded in the Song to the Arpeggio from three different settings.
You can use a different Convert Type for each Arpeggio track. Settings: Normal, Fixed, Org Notes
Normal: The Arpeggio is played back at the same octave as the recorded MIDI Sequence.
Fixed: The recorded MIDI sequence is played back the same way no matter how you play the keyboard.
Org Notes: Basically, the same as Fixed; however, the playback of the MIDI sequence changes according to the chords you play on the keyboard.

Org Notes Root (Original Notes Root)

Sets the root note when the Convert Type of any track is set to Org Notes.
This parameter is not available when no track is set to Org Notes. Settings: C−2–G8

Start Measure

Sets the starting measure for the conversion. Settings: 1–998

End Measure

Sets the ending measure for the conversion. Settings: 2–999

Store As User Arp

Converts the Song to a User Arpeggio with the settings specified on this screen.
This button is not available when all tracks are set to Off.

On the Audio screen, you can record your keyboard performance as an audio file in WAV (44.1-kHz, 24-bit stereo) to the USB flash drive. You can record up to 74 minutes or longer, to the maximum capacity of the USB flash drive.

Playback and playback standby
Operation
  • [SONG/PATTERN] button → Audio
  • [PERFORMANCE] → Play/RecAudio
  • [] (Play) button → Audio
Audio Name

Shows the name of the selected Audio file.
Tapping on the name calls up the context menu for Load.

Position

Sets the position for starting playback, as well as the current playback position.

Audio Volume

Sets the position for starting playback. This parameter is not available during recording. Settings: 0–255

Audio Length

Shows the total length of the audio file.

Level meter

Shows the audio input and output level.

Recording and recording standby
Operation
  • [PERFORMANCE] → Play/RecAudio → [] (Record) button
Recordable (Audio Recordable Time)

Shows the recordable time for audio. This parameter is shown only while recording standby is enabled.

Trigger Level

Selects how to start recording. This parameter is shown only while recording standby is enabled.

When Trigger Level is set to manual, you can start recording by pressing the [] (Play) button.

When Trigger Level is set to a value between 1 to 127, you can start recording after you press the [] (Play) button and the signal level exceeds the specified value. The level set here will be indicated by blue triangles in the level meter.
For best results, set this parameter as low as possible to capture the entire signal, but not so low as to record unwanted noise. Settings: manual, 1–127

Tap on the Smart Morph map, and create changes in the FM-X sound on Part 1.

Operation
  • [PERFORMANCE] → Smart MorphPlay
Operation
  • [PERFORMANCE] → Smart MorphEdit
Unused Part

Tap to open the Part Category Search screen for selecting an FM-X sound.

Part being used

Tapping on the name calls up the context menu for Category Search, Edit, and Property.

Display

Selects the Part Main Category view or Part Name view for Parts.

Learn

Tap the button to start machine learning (map creation).
This button will not be shown when there is no FM-X sound on Parts 9 to 16.

Undo
Redo

After the Learn operation, the Undo button will be shown on the upper right.
Use the Undo button to restore the original map before using machine learning.
After the Undo operation, the Redo button will appear, and you can use it to restore the map before the Undo operation.

Operation
  • [PERFORMANCE] → Smart MorphAnalyze
Red

Each dot on the map represents the parameter value indicating a degree or level as a shade of red.
For the list of available parameters, see “Parameters that can be set for Red, Green, and Blue.

Green

Each dot on the map represents the parameter value indicating a degree or level as a shade of green.
For the list of available parameters, see “Parameters that can be set for Red, Green, and Blue.

Blue

Each dot on the map represents the parameter value indicating a degree or level as a shade of blue.
For the list of available parameters, see “Parameters that can be set for Red, Green, and Blue.

Coloring

When set to Auto, the Red, Green, and Blue are automatically reset for the Learn process.
When set to Manual, the Red, Green, and Blue are not reset automatically for the Learn process. Settings: Auto, Manual

Learn

Tap the button to start machine learning (map creation).

Undo
Redo

After the Learn operation, the Undo button will be shown on the upper right.
Use the Undo button to restore the original map before using machine learning.
After the Undo operation, the Redo button will appear, and you can use it to restore the map before the Undo operation.

Parameter Name Display Name
Random Pan DepthRandom Pan Depth
Alternate Pan DepthAlternate Pan
Scaling Pan DepthScaling Pan Depth
Key On Delay Time LengthKeyOnDly Time
Key On Delay Tempo Sync SwitchKeyOnDly Sync
Key On Delay Note LengthKeyOnDly Note
Pitch Velocity SensitivityPitch/Vel
Random Pitch DepthRandom Pitch Depth
Pitch Key Follow SensitivityPitch/Key
Pitch Key Follow Sensitivity Center NotePitch/Key Center
PEG Initial LevelPEG Initial Lvl
PEG Attack LevelPEG Attack Lvl
PEG Decay 1 LevelPEG Decay 1 Lvl
PEG Decay 2 LevelPEG Decay 2 Lvl
PEG Release LevelPEG Release Lvl
PEG Attack TimePEG Attack Tm
PEG Decay 1 TimePEG Decay 1 Tm
PEG Decay 2 TimePEG Decay 2 Tm
PEG Release TimePEG Release Tm
PEG Depth Vel SensitivityPEG Depth/Vel
PEG DepthPEG Depth
PEG Time Key FollowPEG Time/Key
2nd LFO Wave2nd LFO Wave
2nd LFO SpeedLFO Speed
2nd LFO PhaseLFO Phase
2nd LFO Delay TimeLFO Delay
2nd LFO Key On ResetLFO Key On Reset
2nd LFO Pitch Mod DepthLFO Pitch Mod
2nd LFO Amp Mod DepthLFO Amp Mod
2nd LFO Filter Mod DepthLFO Filter Mod
Algorithm NumberAlgorithm Number
Feedback LevelFeedback Level
LFO Speed RangeLFO Speed Range
LFO Extended SpeedLFO Ex Speed
Filter TypeFilter Type
Filter Cutoff FrequencyCutoff
Filter Cutoff Vel SensitivityCutoff/Vel
Filter Resonance/WidthResonance / Width
Resonance Vel SensitivityRes/Vel
HPF Cutoff FrequencyHPF Cutoff
DistanceDistance
Filter GainFilter Gain
FEG Hold TimeFEG Hold Tm
FEG Attack TimeFEG Attack Tm
FEG Decay 1 TimeFEG Decay 1 Tm
FEG Decay 2 TimeFEG Decay 2 Tm
FEG Release TimeFEG Release Tm
FEG Hold LevelFEG Hold Lvl
FEG Attack LevelFEG Attack Lvl
FEG Decay 1 LevelFEG Decay 1 Lvl
FEG Decay 2 LevelFEG Decay 2 Lvl
FEG Release LevelFEG Release Lvl
FEG DepthFEG Depth
FEG Time Velocity Sensitivity SegmentFEG Segment
FEG Time Vel SensitivityFEG Time/Vel
FEG Depth Vel SensitivityFEG Depth/Vel
FEG Depth / Vel CurveFEG Curve
FEG Time Key FollowFEG Time/Key
FEG Time Key Follow Sensitivity Center NoteFEG Center
Filter Cutoff Key FollowFlt Cutoff/Key
Filter Cutoff Scaling Break Point 1Flt Break Point 1
Filter Cutoff Scaling Break Point 2Flt Break Point 2
Filter Cutoff Scaling Break Point 3Flt Break Point 3
Filter Cutoff Scaling Break Point 4Flt Break Point 4
Cutoff Scaling Offset 1Flt Cutoff Offset 1
Cutoff Scaling Offset 2Flt Cutoff Offset 2
Cutoff Scaling Offset 3Flt Cutoff Offset 3
Cutoff Scaling Offset 4Flt Cutoff Offset 4
HPF Cutoff Key FollowHPF Cutoff/Key
Operator
Parameter Name Display Name
Key On ResetKey On Reset
Freq ModeFreq Mode
CoarseCoarse
FineFine
DetuneDetune
Pitch/KeyPitch/Key
Pitch/VelPitch/Vel
SpectralSpectral
SkirtSkirt
ResonanceResonance
InitialPEG Initial Lvl
AttackPEG Attack Lvl
AttackPEG Attack Tm
DecayPEG Decay Tm
AttackAEG Attack Lvl
Decay 1AEG Decay 1 Lvl
Decay 2AEG Decay 2 Lvl
Rel(Hold)AEG Release Lvl
AttackAEG Attack Tm
Decay 1AEG Decay 1 Tm
Decay 2AEG Decay 2 Tm
ReleaseAEG Release Tm
HoldAEG Hold Tm
Time/KeyAEG Time/Key
LevelLevel
Break PointLvl Break Point
Lvl/Key LoLvl/Key Lo
Lvl/Key HiLvl/Key Hi
Curve LoCurve Lo
Curve HiCurve Hi
Level/VelLevel/Vel
Depth OffsetLFO PM Depth
Depth OffsetLFO AM Depth
Pitch/CtrlPitch/Ctrl
Level/CtrlLevel/Ctrl
Operation
  • [PERFORMANCE] → Smart MorphSuper Knob
Super Knob Link

When set to On, you can use the Super Knob for following the path on the map from start to end, instead of running your finger across the touchscreen. Settings: Off, On

Start

Sets the position of the smallest Super Knob value on the map.
When the cursor is on Start, tap on the map to set the value for the Starting point.

End

Sets the position of the largest Super Knob value on the map.
When the cursor is on End, tap on the map to set the value of the ending point.

Waypoints

Sets the number of interspersed points (waypoints) between the start and end. Settings: 0–6

Waypoint 1–Waypoint 6

Sets the position on the map.

Operation
  • [PERFORMANCE] → Smart MorphJob
Load Smart Morph

Opens the Load screen.
On the Load screen, you can select another Performance and import the Smart Morph settings from that Performance to the current Performance.

Delete Smart Morph

Deletes the Smart Morph settings from the selected Performance.

Delete Part 9–16

Deletes all Parts 9 to 16 at once to make these Parts unused.
When Parts 9 to 16 are set to unused, the SSS will be enabled.
Parts 9 to 16 are used for creating a Smart Morph map.
When you are finished adjusting the parameters and you no longer need to use the map, you can delete Parts 9 to 16.